Thursday, August 7, 2008

ITS THE END (yan)

time passes so quick when you're having fun..

before you know it, it has already come to an end for IN3D!! i have learnt many various tools in modelling as well as animation~ when doing the animation assignment, there were many difficulties faced due to bad base in animation. from painting weights to proper rigging, all these posed as difficulties which in the end, helped me learn more.

i have observed that rigging affects the way the model moves and how realistic it is. i have also learnt about rendering where the program gets every frame of the animation and linking them together to get a high quality of animation.

thinking back to my robot model, i realised that the complexity of my models have increased steadily throughout the IN3D days. this is partly thanks to my lecturer douglas who helped during times of needs. now, i know how animators have it tough when making an animation and will no longer take animation lightly. from making realistic textures to complex models, being an animator is no simple task. lighting and camera effects also affect a great deal in animation which in my opinion, is what IN3D is all about!

all in all, i have thoroughly enjoyed myself during IN3D by looking at the end result of countless hours of hard work and hope to be able to do more in future.

posted by YAN;

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