Thursday, August 7, 2008

Journal 2 (AME)

Lessons on IN3D are finally ending. But before that is the submission of Journal 2 and the assignment2 (AME). I personally feel that in order to model well or use maya, we must first understand the different functions that maya has to provide us. By having that knowledge, i feel that we will be able to understand better when we are ask to model, animate, rig or anything including the tutot explaining the technical concepts.

Assignment2 is a built up from some of the previous lab sessions. The assignment mainly focuses on animation. 40% of the marks go to animation! In my animation, i tried to make the ball stretch, squash and even use a deformer to make it look realistic when the ball hit a object or kicked. However, when i render the scenes, the stretch, squash and the deformer makes very little significance. ><
Another thing, before i render my scenes, i put in the ambience lights but i seem to have overdid it. I think i have made the scene too bright and it looks a bit wierd.

Furthermore, the camera has always been a huge hassle for me. I just cannot seem to make the camera rotate in a nice and smooth manner. Plus, i also cannot remember how to make the camera follow the nurb curve or something like that. I think i have to learn more about the functions that maya provides.

Another Huge "Monster" in maya is painting weights. It is so difficult to achieve a nice and good looking posture without affecting the postures in the other frames. When you paint the weights in an area, the other areas will also be affected.

~Kenneth

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